View Fullscreen


try {
                stage.displayState = StageDisplayState.FULL_SCREEN;
            }catch (e:Error) {
                trace("#", e.message);
    }


Resize and object to fit the screen


stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;

stage.addEventListener(Event.RESIZE, resizeListener);
stage.displayState = StageDisplayState.FULL_SCREEN;
redraw();

function resizeListener (e:Event):void {
    redraw();
}

function redraw(){
    mcBackground.width = stage.stageWidth;
    mcBackground.height = stage.stageHeight;   
    mcContentInner.width = stage.stageWidth;
    mcContentInner.scaleY = mcContentInner.scaleX;
    mcContentInner.x = stage.stageWidth/2 - mcContentInner.width/2;
    mcContentInner.y = stage.stageHeight/2 - mcContentInner.height/2;
}

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